I stumbled upon an easy workflow for creating percussive parts in my tracks. Check it out in this quick video below:
The steps are pretty easy:
- Start with a simple beat (I use just a four to the floor kick).
- Create a new audio track and place a tempo synced delay as the effect (I like a filtered delay for this). Choose a relatively fast delay time (1/16th notes work well) and make sure delay's dry/wet is at 100%.
- Route the input of this new track to listen to the drum beat. This track will now be processing the original beat through the delay.
- Create another new audio track and set its input to the first audio track with the delay on it. This track is now only getting the delay's output.
- On this new track, record a clip of the delay's output. You will now have a clip of the delay produced by the original beat.
- Right-click the clip and convert it to MIDI by selecting "Convert Drums to New MIDI Track."
- Choose a proper percussive instrument and play the new MIDI clip through it.